![]() Increased gold drops and reward chest rate at higher difficulties.During Boarding, if your target is sunk, you will no longer be stuck in boarding mode for the duration of the boarding action (old bug that resurfaced).Ghostly no longer re-triggers due to repair ticks after it has triggered at least once.Chatting during the Adventure Store in Gauntlet mode no longer causes the store to be stuck.This is to avoid an edge case bug where the functionality can fail if too many items are gifted at once. ![]() The number of items that can be gifted to Captains at once is now capped.Public Parties can be joined by clicking on an icon next to the player's name in the chat.Captain Ledd's talent Projection Amplifier no longer applies to enemy players in Solo/Team modes.Captain Fade's ability now functions properly in Gauntlet.Captain PR is now 350 and per Skill Point value is now 5 (so a fully upgraded captain is now worth 850 instead of 500)īrackets have been modified slightly to align with new maximum PR:.Reduced boarding duration resistance on Showdown bosses.Implemented a new player start system in Gauntlet that should prevent spawning in geometry or on top of other players.Modified some spawners on Supply Disruption to be difficulty based and also changed the "kill enemies" objective to be "don't get sunk". ![]()
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